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Wormhole Types

Live wormhole data, generated straight from the game files — windows, collapse damage, pirate density, and spawn share update automatically when the balance changes. For the full mechanics (entering, mining shards, salvage, the completion reward, collapse) see Wormholes.

Spawn cadence

Wormholes open on a random (Poisson) cadence averaging about one every 20 min, with up to 5 open at once. Where each can open is per-type — see the Zones column (common types reach Frontier; the rarer T4/T5 pockets stay Wild Drift / NULL only). Once one appears, its own window (below) sets how long it stays open before it collapses.

Types

TypeRarityZonesWindowCollapse hull bitePirate densitySpawn share
Wisp DriftCommonFrontier, Wild Drift10 min10%×140%
Aurora RiftCommonFrontier, Wild Drift10 min20%×332%
Solar WakeCommonFrontier, Wild Drift10 min30%×416%
Magnetar StormRareWild Drift8 min40%×68%
Event HorizonRareWild Drift8 min50%×82%
Void SingularityLegendaryWild Drift6 min60%×51%

Pirate density is the per-type multiplier on the in-pocket baseline; spawn share is each type's weight as a percent of all wormhole spawns. Rarer pockets last the least time and hit hardest, but carry the best loot.