Ship Roster
Every base ship hull in the game, with its baseline stats. These are the bare-hull baseline — every hull also ships with a default module loadout (engine, wings, cargo bays, etc.) that already raises its in-flight speed, cargo, and more above these numbers, and fitting further modules + hull-balance multipliers shift them again. The Shipyard shows each hull's fresh-ship effective stats (with default modules folded in) before you buy. See Ships, cargo, and combat for how hulls, modules, and lifecycle fit together.
Each base hull also ships in four stat-identical cosmetic livery reskins (military / mining / pirate / science) — 40 variants in all. Liveries change only the paint, never the stats; see Cosmetics & liveries.
Module slots are the per-hull caps the shipyard shows before you buy: Modules = total module slots, Weapons = weapon hardpoints, Industry/fam = max per heavy-industry family (refinery / fabricator / harvester), Drones = mining-drone bays. Bold = this hull overrides its class default (its role specialisation); plain = the class default. Same-class hulls are sidegrades — a pricier frigate isn't strictly better, it's better at its role.
| Hull | Class | HP | Mass | Speed | Turn | Cargo (gen/ore) | Modules | Weapons | Industry/fam | Drones |
|---|---|---|---|---|---|---|---|---|---|---|
frigate.brick Brick Hauler | FRIGATE | 640 | 100 | 9 | 26 | 200 / 420 | 28 | 2 | 3 | 6 |
frigate.dart Dart Frigate | FRIGATE | 430 | 100 | 19 | 56 | 60 / 90 | 20 | 3 | 2 | 4 |
frigate.disc Disc Scout | FRIGATE | 520 | 100 | 14 | 42 | 100 / 200 | 20 | 2 | 2 | 4 |
frigate.interceptor Interceptor | FRIGATE | 600 | 100 | 13 | 38 | 70 / 110 | 24 | 5 | 2 | 4 |
cruiser.frigate Frigate Cruiser | CRUISER | 2800 | 600 | 10 | 26 | 400 / 600 | 36 | 8 | 4 | 8 |
cruiser.slab Slab Cruiser | CRUISER | 3600 | 600 | 6 | 18 | 800 / 1400 | 48 | 6 | 5 | 12 |
battlecruiser.guardian Guardian Battlecruiser | BATTLECRUISER | 8000 | 1500 | 6 | 12 | 800 / 1500 | 52 | 10 | 6 | 0 |
colossal.dreadnought Dreadnought | COLOSSAL | 25000 | 4000 | 4 | 6 | 1500 / 3000 | 80 | 16 | 8 | 0 |