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Ship Point-Defense Turret Mk I

buy ~9000 cr-equiv/unit module.auto_turret_t1

Sell value: ~2250 cr/unit — what an NPC vendor pays you when you sell it.

Fitting & placement

  • Slot family: Defense
  • Installs on: ships
  • Minimum hull class: Battlecruiser or larger
  • Control: passive, no activation slot
  • Volume: 15 m³ each

Acquisition: buy vs. craft

This item is available BOTH ways — buy it from a vendor or fabricate it. Both are shown in full.

  • Buy from a shop: 9000 cr each (vendor-buyable) (cheaper)
  • Craft it: ~25193 cr-equiv/unit

Buy

Purchase from an NPC vendor for 9000 cr per unit — no tools, materials, or fabrication time, just credits.

Craft

Recipe: 12× Refined Titanium + 6× Steel Alloy + 4× Power Capacitor + 4× Structural Plating + 4× Munitions + 1× Refined Biofuel @ Fabricator Mk II

Consumed to craft 1 (to the floor)

Tools / infrastructure required

To acquire those tools

Fabricator Mk I module.manufacturing_t1:

Fabricator Mk II module.manufacturing_t2:

Ore Refinery Mk I module.refinery_t1:

Ore Refinery Mk II module.refinery_t2:

Alternatives

  • Power Capacitor: also via pirate drop (Null Reaver)
  • Refined Copper: also via pirate drop (Null Reaver)
  • Refined Iron: also via pirate drop (Frontier Corsair)
  • Refined Titanium: also via pirate drop (Null Reaver)
  • Refining Flux: also via mining bonus drop (5%, any zone), vote capsule (STANDARD capsule · 5% · Rare, 6/open), refine at Ore Refinery Mk I